Author: llrok + HellCatShi
What is included in this assembly:
Arcade Sight (file – crosshair_panel_arcade.swf) Strategic Sight (file – crosshair_panel_strategic.swf) sniper scope (file – crosshair_panel_sniper.swf) Information – arcade, sniper, strategic (files – crosshair_sniper.swf, crosshair_strategic.swf) indicator dealing damage (with price breaks and without) (file – DamageIndicator.swf) The damage with the log panel damage (files – DamagePanel.swf) angles for ArtSAU traverse (file – GunConstraints.swf )
Recycled Panel ping (file – DebugPanel.swf) Replacement bulbs sixth sense (file – battle.swf) Replacement drums (file – QuantityInClipBars.swf)
Differences from other mods:
- Quite unusual shape information and sights.
- Unusual colors.
- horizontal arrangement of drums for cluster tools.
- Complete rejection of raster graphics – as a consequence – a significant relief elements.
- Enlarged icons modules and crew
- Larger strip xn, with the removal of it to center of the screen, under the consumables (thanks for idea to Zayaz).
- Increased icons modules and crew.
- Bright fire indication.
- Bright display stopper machine in Art and PT modes.
- Bright display lag network.
- Watch in battle. ! Be careful! Set list of files not in vain – if you are a fashion that use data files – after installing Mix mod likely failure of their work!
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